CLOS
Cognitive Load & Observation System | CLOS"Train Decision Making - Not Just Shooting"
The CLOS forces shooters to observe, process, and decide before they act - integrating cognitive load into the training environment.
⇒Watch How It Works
⇒Get the Starter Kit
Lethal Encounters are more complex than just shooting accurately. They are a series of rapid events overlapping cognitive, perceptual, legal, and physioligical processes occurring under stress.
Most shooters dont miss because they cant shoot. They miss because⇒Traditional training doesn't force real-time decisions.
Common Training Problems:
The Solution is a missing layer in firearms training.- Observation Overload - "I didn't see that"
- Autopilot Shooting - knowing the targets too well
- Poor tactics when clearning - Cognitive load is to much
The Cognitive Load and Observation System (CLOS) adds a structured decision-making requirement to any drill, forcing shooters to:
- Identify a Visual Indicator Card (VIC) before engaging
- Memory recall under stress (movement/tactics)
- Make correct shot placement on threat/no threat decisions
Key Features
Dynamic Threat/No-Threat Indicators
Color-coded signals (red = head, blue = body, white/no color = shooters choice) force instant recognition and decision-making. Randomized presentation keeps shooters from anticipating patterns.
Universal Target Compatibility
Visual Indicator Cards (VIC's) make the correlation to the CLOS—no proprietary targets required. Works indoors or outdoors with live-fire, UTM/Sims, or dry-fire scenarios.
Rapid Setup & Portability
Lightweight, compact design deploys in seconds. Durable cardboard construction stands up to hard use.
Scalable Complexity, Adjustable difficulty
Variable difficulty is easy to accomplish creating high-stress, multi-threat CQB evolutions. Ideal for both entry-level academy training and advanced operator programs.
Cognitive Load Training
Builds observation, processing speed, and decision accuracy under stress. Integrates seamlessly into the concepts of the OODA loop.
Cost-Effective & Low-Maintenance
No batteries, electronics, or expensive consumables. Internally trapped components keep pieces from being lost.
Instructor-Friendly Design
Simple visual cues for easy evaluation and after-action review. Supports individual, team, and large-group training environments.




